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Level 60 Job Change Guide in Fiesta

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Whether you’re level 60 or not, you shall be curious about the level 60 job-change quest. Either way, this guide should ease your nerves about the quest.
Part 1:

First, talk to the guard captain in FoM. Once you accept the quest you will be teleported the first part of the quest. Check you restone first, don’t go in with 7 sp stones. You may want to make sure you have a few pots as well. Also scrolls are a good idea, especially if you are a mage or an archer t2-t3 scrolls. If you only use NPC items then you might want to push more for t3 if you can get some, but t2 should be enough. I only used t1, but I am a cleric and I do have a +9 sheild with end on it. If you don’t like illnesses, get some of them cure pots, the first part has zombies.

So you accept the quest and you get teleported to roumen where are to talk to the town chief… when all of a sudden the sky turns red and roumen is deserted… but wait, zombies! There are about 30 of them) Don’t worry they don’t all come at you at once, but you will probably have half of them on you at the beginning, the others are spread throughout Roumen.
Time given to complete: 20 mins
Fighters:
Most fighters, no matter what their build, will find this easy. All the fighters I ask say this quest was made for them. No need to mock, it’s a waste of sp, there’s no one to take agro off you. Just kill the zombies 1 by 1 and use your devastate as often as possible. I would suggest a sword an sheild, but take an axe or 2h sword with you (if it does more damage than your current sword) because you may find that they don’t hit very hard so the extra def from a shield isn’t necessary, but more dmg will help you to kill them faster.

Clerics:
I’m sure this will be boring for you. But at least you can use cure and heal, right?
Just do the usual ‘whap whap heal whap whap heal’ use tab key and continue the process.

Archers and Mages:
If you have aoe, just aoe the heck out of them, it’s not like there’re any fighters to take the agro off you. Most archers that I have asked will tell you they scrolled up and tanked it. As far as kiting goes: get a minimum t2 speed scroll and do not run past town chief rumenus you will only get mobbed by more zombies, you can run back towards Ancient Templar Maria.
My suggested safe areas to kite: (The green section. I only think it is safe because I didn’t encounter any zombies there, but I did not run there at all so I cannot speak from experience that it is 100% safe.)

Suggestion: Run towards ancient templar maria and run around the tower at the end (use a speed scroll) and aoe once you gain some distance to kill the zombies.
You can also use this area to gain a bit of relief while waiting for cooldown on stones.

You will notice messages coming up saying “there are more than 10 zombies left” just keep walking around roumen and kill the zombies, these messages will let you know how many zombies are left. Once you’ve killed all the zombies you will receive the ‘time piece 1′, collect all three pieces to complete the job change. Once you’ve finished talk to the guard to complete the first part of the quest then scroll or run to roumen and talk to the town chief rumenus. If you talk to the guard again you will be teleported to the first part of the quest again.

Part 2:

Don’t worry, if you fail this part you won’t need to redo the first part. So, go restone if you need. But this part is real quick. You go to roumen and talk to the town chief Roumenus (do not accept the quest from the guard captain again; he will only take you to do the first part again). He then takes you to the second quest area.

Time given to complete: 20 mins
First you will be instructed to select one of the 6 dice. The wheel will spin and you apparently have a 1/6 chance of winning (kinda sounds like enhancing), the yellow flashy thing will stop spinning on one of the dice, hopefully yours. If you lose you will need to fight a group of mobs, but it is much easier than the first part. Then the gambler will tell you which the correct dice to choose is.

Once you win you go walk up the path and through the doors at the end to face the big boss. He’s much easier to kill than all those zombies in part one. Although he has a stun. Incase you didn’t notice in the video, the room you are in is tiny, probably no chance of running from this guy, so just take the hits, after all, its only 1 monster and is said to be the easiest part of the job change.
Pick up the “Time Piece 2″ to return to Roumen.

Part 3:

Again; if you fail this part you won’t need to redo the other 2 parts. You are recommended to restone, the next part will last 20-25 mins. This is probably the hardest part, so check your scrolls. Talk to the town chief of Roumen and he will send you to the 3rd part of the quest.

You’ll find yourself in a place that looks like AEW, and you will be given 5 minutes to find the ‘ones in need’. When you find them you will notice they are the Hero Roumen and the Elf Chief Elderine. They will tell you to leave, don’t listen to them, just stay there and help them fight.

Time given to Complete: 20 mins
Monsters will begin to spawn on either side of your camp fire. You need to protect the heroes; if they die you will fail.

Fighters: Run into one side of the mob spawns, be sure to get there first so you get agro, then run to other mobs and mock. Mocking may be difficult as the heroes tend to run to either side of the map with their half of the monsters, so you may need to mock twice for either half of the spawn.

Clerics: Spam that heal! This is your only way to generate and hold onto agro! Do the same as a fighter, be the first to run into a mob so you get the initial agro then all you have to do is spam heal to hold it. Run to the other groups of monsters and continue to spam heal while attacking the monster that aren’t attacking you. Let the heroes grab one or 2 of the mobs off you to kill for themselves. If you have trouble holding agro, I suggest you use your attack to gain agro; this is a slow process but may be necessary to keep the heroes alive. Simply attack a monster that is attacking the hero, and once you’ve gained agro move onto the next monster. But keep spamming heal! So it may look like this: “heal > bash > heal > next monster > Trip/Bleed > heal > next monster normal attack” just grab as much agro as cleric’ly possible!

Archers and Mages: There is plenty of space to kite. Though it’s not suggested unless you know you have 90% of the monsters chasing you. You don’t want to run too far from the heroes then you won’t be able see if they are being attacked. I suggest you scroll up and just take the hits. AOE both halves of the mobs to gain your agro. It’s much like the zombies; AOE as often as possible. Take any excess mobs off the heroes; they should only have 1 or 2 on them at a time.

The heroes will regenerate their health between each wave, but clerics can’t heal them. Just keep killing the monsters until the time runs out, any mobs left over at the end of the timer will disappear.

Once you’ve succeeded talk to the town chief rumenus to complete your quest! Congrats on making your way through the level 60 job change quest.

To finish this quest, you will need a lot of pots and scrolls, and it will cost you much silver. I hope you have prepared much of it.
Author:flamegirl

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